⚔️ Tabletop
Tabletop Miniatures Calculator
Turn a real-world height into the size it should be on the table, across 6 mm, 15 mm, 28 mm, 32 mm and every ratio scale in between — plus a base size suggestion. Press Calculate.
How miniature scales work
Wargames and roleplaying games describe figure size in millimetres, but that number is not the scale — it is the height of a typical adult human figure standing up straight, usually taken as a 6 ft (1,830 mm) person. Divide 1,830 by the millimetre figure and you have the ratio: 28 mm figures work out at roughly 1:65, and 15 mm figures at roughly 1:122.
Heroic proportions complicate the arithmetic. Most 28 mm humans are half a head too big, with oversized hands and weapons, because the exaggeration is what makes them readable on the table. That is why 28 mm figures are often sold as 1:56 or 1:60 even though a true 6 ft human at 1:56 would be 33 mm tall. The numbers below describe true height; add a little for heroic style.
Common tabletop scales
| Figure size | Ratio (6 ft human) | Typical use |
|---|---|---|
| 6 mm | about 1:305 | Massed battles, epic-scale wargames |
| 10 mm | about 1:183 | Large historical battles |
| 15 mm | about 1:122 | Historical wargames, big armies |
| 20 mm | about 1:91 | Traditional historical skirmish |
| 25 mm | about 1:73 | Older roleplay and wargame ranges |
| 28 mm | about 1:65 | The most common skirmish and roleplay scale |
| 32 mm | about 1:57 | Modern skirmish, character-driven games |
| 40 mm | about 1:46 | Large characters, monsters, display pieces |
| 54 mm and up | 1:32 and larger | Collector figures and dioramas |
Base size rule of thumb
| Figure size | Round base | Notes |
|---|---|---|
| 6 – 10 mm | 20 mm strip or 15 mm round | Figures are usually based in groups |
| 15 mm | 20 mm | Skirmish; heroes often on 25 mm |
| 20 mm | 25 mm | Single figures |
| 25 mm | 25 mm | Slot bases in older ranges |
| 28 mm | 25 mm infantry, 32 mm heroes | Cavalry and monsters scale up |
| 32 mm | 32 mm infantry, 40 mm leaders | Modern skirmish convention |
| 40 mm | 40 mm and above | Monsters and display figures |
Worked examples
- A 6 ft (183 cm) person at 28 mm scale: 1,830 ÷ 65.3 = 28 mm.
- A 12 m dragon at the same scale: 12,000 ÷ 65.3 = 184 mm, an 18 cm model.
- A 2 m doorway at 15 mm scale: 2,000 ÷ 122 = 16.4 mm tall.
- Scenery built for 28 mm used with 32 mm figures: 28 ÷ 32 = 0.875, so it is 12.5% short — noticeable on doorways and vehicles.
Frequently asked questions
Common mistakes to avoid
- Treating the millimetre figure as the ratio. 28 mm is roughly 1:65 for a 6 ft figure, not 1:28.
- Measuring to the eyes instead of the top of the head when checking whether a figure matches a range.
- Ignoring heroic proportions. A "true scale" 28 mm figure looks small next to a heroic one.
- Scaling terrain by eye from photos. Work from real dimensions and let the maths handle the rest.